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Bakugan Dimensions
Tasks involved: Rendering in Maya, and Compositing in AfterEffects. Also Icon generation in Photoshop, and subsequent compiling of animations into Flash. All rights reserved to the SpinMaster and Flying Lab Software.
Icon Samples:
*Lots of these types of icons were needed and ranged from Bakuballs to Avatar Assets.
Kaiju Buildings:
Kaiju was a project in need of buildings in Flash from a particular angle (top-down/slightly isometric). This sheet contains the sets of buildings made within several months.